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	<title>Comments on: Tom Robotham talks about his Blender LED light</title>
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	<link>http://kino-eye.com/2009/02/09/blender/</link>
	<description>"Everybody who cares for his art, seeks the essence of his own technique." -- Dziga Vertov (1922)</description>
	<lastBuildDate>Wed, 18 Jan 2012 16:49:32 -0500</lastBuildDate>
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		<title>By: Tom Robotham</title>
		<link>http://kino-eye.com/2009/02/09/blender/comment-page-1/#comment-292726</link>
		<dc:creator>Tom Robotham</dc:creator>
		<pubDate>Mon, 09 Jan 2012 16:46:27 +0000</pubDate>
		<guid isPermaLink="false">http://kino-eye.com/2009/02/09/blender/#comment-292726</guid>
		<description>Darin, I think you should maybe look at Rifa lights, which are fold-up softlights. That would directly address your issue. If you have time to set up, then Blender lights are great for back, hair, fill. That means your key light will be tungsten balanced, or you can swap out for CFL in a Rifa and go daylight. 

If you have no time for a set up, or if you really need an &quot;in-between&quot; color temp for your key, a Blender light is a great way to augment available light for controlled directionality. It becomes your key. Just back it away enough to feel natural in combination with whatever available light is present. Sometimes I tape a small piece of diffusion on a Blender if it&#039;s too hard for the situation. 

That is one of it&#039;s primary design intentions - to let you provide controlled directionality that fits in with whatever mixed light situation you get into, and do it really fast. It&#039;s designed to be fairly hard, since you can always diffuse, but you can&#039;t make a softlight punchier. 

Hope that helps.</description>
		<content:encoded><![CDATA[<p>Darin, I think you should maybe look at Rifa lights, which are fold-up softlights. That would directly address your issue. If you have time to set up, then Blender lights are great for back, hair, fill. That means your key light will be tungsten balanced, or you can swap out for CFL in a Rifa and go daylight. </p>
<p>If you have no time for a set up, or if you really need an &#8220;in-between&#8221; color temp for your key, a Blender light is a great way to augment available light for controlled directionality. It becomes your key. Just back it away enough to feel natural in combination with whatever available light is present. Sometimes I tape a small piece of diffusion on a Blender if it&#8217;s too hard for the situation. </p>
<p>That is one of it&#8217;s primary design intentions &#8211; to let you provide controlled directionality that fits in with whatever mixed light situation you get into, and do it really fast. It&#8217;s designed to be fairly hard, since you can always diffuse, but you can&#8217;t make a softlight punchier. </p>
<p>Hope that helps.</p>
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		<title>By: Darin</title>
		<link>http://kino-eye.com/2009/02/09/blender/comment-page-1/#comment-292397</link>
		<dc:creator>Darin</dc:creator>
		<pubDate>Wed, 04 Jan 2012 17:04:12 +0000</pubDate>
		<guid isPermaLink="false">http://kino-eye.com/2009/02/09/blender/#comment-292397</guid>
		<description>I&#039;ve worked with Lowel lighting for many years.. my biggest issue is with diffusing the light.  I use umrellas which cut down the intensity too much, and gels which don&#039;t spread the light much at all.  Do your Blender lights help in situations where we need to diffuse interview lights?</description>
		<content:encoded><![CDATA[<p>I&#8217;ve worked with Lowel lighting for many years.. my biggest issue is with diffusing the light.  I use umrellas which cut down the intensity too much, and gels which don&#8217;t spread the light much at all.  Do your Blender lights help in situations where we need to diffuse interview lights?</p>
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